Jeff Maki is a creative technologist, researcher and activist whose work examines and interprets the ordinary systems behind daily life.
His work provokes audiences to take a more active role in the management of public and private infrastructure—systems that increasingly represent power in everyday life.
Jeff’s work has been funded by NASA, Google, and the National Science Foundation; he is currently working with Publicworks Office.
standpipes
Standpipes are the backbone of a modern fire suppression system. Often, standpipes connect to fire sprinklers, the latter designed to automatically douse a fire when activated by heat. Fire sprinklers are enthusiastically endorsed by those with strong incentives for safety; installing (or not installing) fire sprinklers becomes an explicit value judgment on human life, visibly codified into a structure.
More →critical infrastructure
Critical Infrastructure is a walking/field guide intended for people who, as they move through the built urban environment, want to see and better understand infrastructure—and what stories these systems tell.
More →neighborhood nets
Neighborhood Networks is a long-term research project that combines community arts, participatory design, informal learning, and engineering to articulate and discover how communities use, or might use, emerging technologies.
More →friends of larimer
Friends of Larimer was initiated in collaboration with Alexandra Woolsey Puffer in the context of human-centered design methods and civic engagement. The project was created to encourage a more favorable environment for social change in a stressed Pittsburgh neighborhood.
More →mapmover
The Carbon Defense League and MapHub exhibited MapMover as part of Making Things Public: Atmospheres of Democracy at the ZKM Center for Art and Media in Karlsruhe, Germany. The installation consisted of two parts: a system to collect field recordings in the city of Pittsburgh, and a physical device in Karlsruhe to display them.
More →click!
Click! Urban Adventure is a mixed-reality, live action role-playing game that teaches middle-school-aged girls important STEM (science, technology, engineering and math) skills in the framework of role-play as a crime scene investigator.
“Agents” navigate through the city, visiting various locations to solve a topically relevant “mystery” in the city of Pittsburgh. The experience was augmented by technology including tablet PCs, barcode scanners, RFIDs, GPS, digital cameras and cell phones. My involvement with the project spanned two years, from research and development (including four extensively tested iterations) to implementation and eventually summative research.
Click! was jointly developed by the University of Pittsburgh Center for Learning in Out of School Environments (UPCLOSE) and the Carnegie Mellon School of Design. The program is now owned and operated by the Carnegie Science Center in Pittsburgh.
















